Cr♠Cribbage Guide IndiaCOUNT THE COMBINATIONS. KEEP THE GAME.
Worked examples

Read a pegging example one play at a time

Two small examples, not a complete turn engine.

Example one: a running fifteen

In an illustrative uninterrupted count, a ten followed by a five brings the total to fifteen and earns two for the five’s player.

Example two: count and run together

With the uninterrupted sequence six, five, four, the four brings the count to fifteen and completes a three-card run. That play earns two for fifteen plus three for the run, five total. These examples assume legal plays and no intervening reset.

Return to the full reference

Real situations need turn order, available cards and the complete conditions for Go, last card and resets. The examples do not tell you which card should be played or supply a full pegging simulator.

Reference

www.pagat.com ↗

Checked 2026-10-20. Source settings may differ from another table.