Example one: a running fifteen
In an illustrative uninterrupted count, a ten followed by a five brings the total to fifteen and earns two for the five’s player.
Example two: count and run together
With the uninterrupted sequence six, five, four, the four brings the count to fifteen and completes a three-card run. That play earns two for fifteen plus three for the run, five total. These examples assume legal plays and no intervening reset.
Return to the full reference
Real situations need turn order, available cards and the complete conditions for Go, last card and resets. The examples do not tell you which card should be played or supply a full pegging simulator.